Category Archives: Uncategorized

[fbc] Wew, Party

Basic statistics:
Size: about 3/4 full; the curtains helped make nice places for people to cluster
Casualties: at least 3, one of which I feel really guilty about
End: Last crash at almost 8:00; 7 crashed here
Feel: upright socializing: one good conversations after another, spontaneous party antics

I got into so many good conversations. I got to hypnotize someone. Most people loved the brownies, and many people liked the Monopoly game and appreciated it at least as a piece of art. And I got one truth too horrible to tell.

I’m beginning to really like the current “upright, spontaneity-filled hanging out” party trend– it’s very dynamic and mature. When this kind is like last night’s, few game parties can compare.

Some rumor had it that I was hosting next weekend too, but I hadn’t been planning that.

[salon] Salon Discussion, December 5

Salon Discussion, December 5

Disclaimer: I hold a regular Salon discussion group, with wide-ranging conversations on politics, philosophy, society, and life. The thoughts in this post came from a recent Salon, but are not an accurate reflection of the dialogue.

My first two discussion topics for the Salon fell flatter than a philosopher down a well. But we end up with more interesting discussion on changes to MIT’s rush and on government morality.

When can an institution be said to have morality or a responsibility to some group? The question of MIT rush hinges on to whom MIT is responsible: either to worried parents, or to MIT’s alternative community. How one answers this question also has implications for the role of morality and responsibility for individuals under MIT and other institutions.

For those who haven’t heard the debate a million times, we reiterated it at the salon. Until recently, MIT had a long rush period before the start of classes, in which all incoming freshman took part. Students coming to MIT had temporary housing until the end of rush, when they rank-ordered their dorm choices (or pledged an off-campus living group). Dorms could not reject students, but they informed their self-selection with a dense calendar of activities. Recent changes have eliminated off-campus pledging, secured the selections incoming students make before arriving, and halved the length of rush.

MIT student culture laments these changes and has fought the administration for years. They claim that the immediate and important lifestyle decision incoming freshmen were expected to make benefits the students, and this self-selection process helped foster the intense communities that form the MIT experience for many people. Now, we worry, students will make uninformed decisions and not bother to ever look for the communities that will make them happy, thereby weakening both the groups they find themselves in and those they never found.

MIT appears to be motivated by parents who don’t understand the process and complain, by a view of the student as not capable of handling this responsibility, and by an interest in unifying the MIT community to increase alumni donations.

So the student’s argument is that MIT as an institution has a responsibility to the interests of its most attached constituents. MIT should serve its students, not their parents. Specifically, it should serve the students who took advantage of this feature of student communities, not those who felt inconvenienced by its bugs. And, it’s said, MIT alums’ low contributions are a direct reflection of their disapproval of these and similar changes that have plagued the MIT community for dozens of years.

But institutions like MIT are constructs; if they are said to have responsibilities, those responsibilities can be defined in any way. I don’t know what MIT’s constitution says, but I suspect it wasn’t written to protect the rights of the communities that spontaneously arose under it. This is the contract view of morality: MIT’s sole responsibility is to fulfill the terms of it’s constitutive contract, to which students gave implicit consent by enrolling; if we don’t like it, we can leave.

The old debate between Rawls/Hobbes and Nozick/Locke returns. But this view on the dichotomy offers some outs.

We discussed whether the value of a policy be determined objectively. For example, a government does what a majority of its population selects. It seems relatively straight-forward to ask, once the policy is in place, how well-satisfied the population is with the change. Each person’s judgment is based on individual values, but, it’s claimed, we don’t have to ask what those values are to judge the policy.

Except that policies come out of Lakoffian paradigms of values, and their effects go beyond the satisfaction of their stated criteria. Policies are values embodied. Among their unspoken effects are the propagation of a particular view of the world. This also means that policy-making is not a rolling of so many uniquely weighted dice; it is a working out between powerful frameworks of values, and people’s allegiances to the battling frameworks matter more than their interests in the policy outcomes.

So consider the role of individuals under the two value frameworks: the contract-motivated and the people-motivated models. Individuals under the contract view are not expected to take responsibility the way they are under the people view. In a world of contracts, a person’s sole responsibility is a negative one: to not break their contracts. And correspondingly, MIT has grown more suspicious of student responsibility in recent years. Under the people view, however, the effects of policies are conceived in terms of students’ potential for growth, rather than their potential for breaking contract.

Which is all to say that the conception of the individual itself is different (as a moral grower or a contract term), and if the people who run MIT had any respect for the people who are living under it, they would define us better by defining themselves better.

[fbc] Rocky Monopoly, alpha version

I’ve been working on a new game for parties: a Rocky Horror version of Monopoly.

I consider this something of a gift to the community for all the good times I’ve had so far. We may only play it once, but I hope you’ll all enjoy it, for it’s novelty if not more.

If you have time, take a look at the game so far, and give me your ideas. I particularly need more fun sexual favors (used as money), and more chance and theatre basement cards. You can get a sense of what I’m looking for from the ones I have up.

I’m open to ideas on all levels. It’s well known that my sense of what’s appropriate at parties is a bit skewed, but I’ve tried to make it accessible to everyone. I’ve put a fair amount of thought into the game (I like to be thorough when I’m being silly), but I’m always ready to embrace an new idea I hadn’t thought of.

The full version (beta, anyway) will be ready to play this Saturday at my party, if the party is in the mood for a game.

[life] The Unbearable Brightness of Living

Today is nothing special, and yet it hit me anew that the life I’m living is the one I always dreamed of. Not in every way: I’m not fully who, doing what, or where I want to be, but I’m going in the directions I want, and love every minute of the process, and can’t imagine life without it.

I make just enough money doing things I enjoy on my terms with more than enough time to spare. I make my own schedule– I sleep in when I want to, and I get up early most days because I want to. I spend countless hours with good friends, who are creating their own paradises and struggling out of their own hells. I’m part of more wonderful communities than I would have thought possible– every one of them a home and a family. And I live in the Athens of the East Coast: the center of the developing world, as far as I’m concerned.

I have interesting problems to work on, personally, politically, and for the shear joy of the hunt. I can spend time with intricate exercises in silliness, and then switch to experimenting with the human social creature, and then join in a collective search for the unspoken questions of the day.

Yesterday I bought tickets to far-and-away, for the end of January, fully expecting that I’d be going there alone. Two hours later and unexpected meetings with friends later, I might still be going alone, or I might spend a week road-tripping across far-and-away with three good friends. In any case, I can’t wait.

I’m in love with life, and pleased with what I’m becoming and what I’m giving. If there was one thing I could wish, it would be more ways to spread my joy around. I dance even when there’s no music playing. I could die happy, right now.

If I seem down some day, remind me of this.

[life] No longer handicapped

I have a laptop again!!!

I found out it was arriving today by 3:00 at 2:00. So I ran back to my apartment, and someone came to the door not five minutes later. That was just the postman, but within two minutes the DHL guy came with my computer.

They left the tank empty, and my adapter is broken so I had to run around to charge it, so I did. Then it wouldn’t turn on, so I opened it up and fixed it (repair people can’t seem to do anything right). And now, two weeks late, it works and looks 10 months younger.

Last night, anastasia1 went over the first half of the show with me for Frank cues, pointing out and explaining a hundred details and expressions and timings I would never have noticed.

[life] Social Butterflying

Ah, for the days when my social life was satisfied by deciding between doing homework in the lounge in ESG or on Black Hole! Yesterday I almost-satisfied my social obligations with two dinners (with ESG and FBC folk) and two after-midnight visits (Lucky Corner Ladies and the Opium Den), but I was sad to miss seeing SCA folk at dance practice.

For all the joy I get from my projects, I think, like the old woman from Waking Life, the most important thing I’ve been involved in is people. I spent most of my social efforts in college being a part of my communities– I don’t think I just hung out with anyone for friendship’s sake until senor year. The strong friendships I formed were by chance, and maintained by coincidence. I have a better sense now of the fruits of friendship as a product of intent: time and effort and organization– if not through an organization (a community) then by constant planning. But every acquaintance I’ve made a comrade out of has been a reward worth the effort.

One technical problem I’ve never solved is keeping in touch. The moment I leave a place or take a break from an activity, I lose contact with the people involved. The immediacy of life gets in the way of well-meaning to stay in touch with friends. LJ makes it a lot easier (especially as I convince more people to join this borg), but it isn’t personal enough.

I have high hopes for my newest system: I’m combining my calendar, todo lists, and keep-in-touches in a kind of delayed-reminder system: I have a box of notecards, with dividers for each day in the coming week, weeks in the month, months in the next year, and beyond. Each notecard has an event (SCA Dance Practice), a todo (Write LJ Entry), or a person (Fred Flintstone). I grab the day’s pile of cards each morning, along with some blanks, and refile them at night. If I didn’t do something I meant to do, it goes into the next day; if I did, I can put it any distance into the future to pick up again then.

[rocky] Ahead

I’m glad to be done with my Riff audition (was good!) and Trixie (was good!); now I can concentrate on Frank.

I’m eying the Saturday two weeks from now (the 16th) for another party at my place, but I haven’t heard of any plans for the 23rd. Does anyone know if someone is planning on hosting it? And I’m looking for new games to have at my party (making Rocky-perversions of children’s games (Shots and Loaders? I don’t even have to play with names for Candy Land and Monopoly) came up at the party).

[musing, fbc] Thoughts on Life, Bowl

I was in a thoughtful mood, and had some fun realizations about how to be myself boldly, and they make me want to dwell in life instead of in the realizations, but I’ll write them if anyone’s curious.

I’ve been coming up with some modifications to the Rocky bowl game. We’ve been playing it a lot recently, and I hope we play some other games, but when we do play it next, I want to try a few changes We don’t have to stick with all of them, but let’s try them all out. Here are my mods:

1. For every slip you remove, you have to put a new one in (in between turns). It doesn’t have to be unique (there are never too few “kiss someone” slips), but it shouldn’t be the same thing every time.

2. Moreover, your slips should generally become more extreme with time. “Kiss” might shift to “make out” might shift to “tie down”. Not a rule, but an expectation.

3. We add a new kind of slip called “Rule”. These are like rules in 3-man: any time you kiss you have to take off your shirt; any time anyone says “if” they have to drink.

4. Slips that involve drinking and similar are allowed. If you aren’t partaking, it becomes a general dare to be chosen by the people who are partaking.